50Achievements
Brave New World
Colonize a planet
(7.9%)
Break On Through...
Research a Rare technology
(4.7%)
Domo Arigato
Build a Robot Pop
(3.0%)
Energetic
Store/have 1000 EC
(8.9%)
Explorer
Survey one of each basic planet-class
(4.8%)
Mutual Understanding
Successfully negotiate a trade deal
(3.8%)
A Home Away From Home
Conquer another species homeworld
(2.3%)
Building Better Worlds
Terraform a planet
(2.2%)
Clever Girl
Uplift a species
(1.0%)
Digging Deep
Earn a total Mineral income each month above 250
(2.9%)
New Shining Star
Upgrade your capital to an Imperial Complex
(2.0%)
Power Overwhelming
Store/have 5000 EC
(6.5%)
Supremacy
Win a War against another Empire
(2.4%)
The Grand Fleet
Build a fleet with a total fleet-size above 120
(1.9%)
... To The Other Side
Research 15 Rare technologies in a single game
(2.1%)
Battle Thralls
Have 3 other Empires as vassals
(0.3%)
Birth of a Federation
Establish a Federation
(2.2%)
Faster, Stronger, Better
Genetically alter a species (not uplift)
(1.9%)
Grand Admiral
Empire total fleet military power equals 100000
(1.6%)
The Industrial Re-Revolution
Earn a total Mineral income each month above 1000
(1.0%)
Queening
Successfully capture an extragalactic matriarch
(0.1%)
Rift Sealed
Destroy the portals employed by the invaders from another time and space
(0.4%)
Voight-Kampff
Develop the means to prevent nefarious infiltration
(0.2%)
Resourceful
Have access to ten different strategic resources
(3.7%)
Old Friends
Receive a gift from a Fallen Empire
(1.1%)
Omnicultural
Have your ruler be of a different species class than your founding species
(1.4%)
Payback
As a humanoid species, infiltrate the homeworld of pre-FTL reptilians
(0.1%)
Enlightened Times
Enlighten a Bronze or Stone age civilization
(0.2%)
Paradise Found
Terraform a planet into a gaia world
(0.7%)
Peacekeeper
As a pacifistic empire, be at peace for 200 consecutive years (crises do not count as wars.)
(0.1%)
Put a Ring On It
Have a ring world section as your capital
(0.2%)
Slave to the Systems
As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops
(0.3%)
What Came Before
Find the home system of a precursor empire
(3.2%)
Outside Context
Invade pre-FTL Earth while it is in the midst of a world war.
(0.0%)
Planned Obsolescence
As a materialist empire, have at least 75% of the pops in your empire be robotic in an empire with a
(0.1%)
Then Virgil, Now Beatrice
Return a long-dead species to life
(1.2%)
Tourist Trap
Own a planet with at least 10 different species on it
(0.7%)
Unboxing
Open up a shielded world
(0.3%)
Very Open Borders
As a xenophilic empire, have migration treaties with at least 10 other empires
(0.1%)
Victorious
Win the game through any victory condition
(0.4%)
Deus Vult
As a spiritualistic empire, own 4 holy worlds
(0.0%)
Suffer not the Alien
As a xenophobic empire, purge all other sentient species in the galaxy
(0.1%)
What Was Will Be
Close the loop, or don't
(0.3%)
Does Not Compute
Shut down the Contingency plan
(0.1%)
Emissary
Explore a Natural Wormhole
(1.8%)
Citadel of Death
Own a Citadel with 40k fleet power
(1.0%)
Imperial Highway
Own 4 active Gateways
(0.8%)
Star Struck
Own 200 Starbases (Outposts are counted)
(0.5%)
Tradition is Everything
Unlock all 42 Traditions
(1.4%)
Megapolis
Have a planet with at least 100 Pops
(1.9%)